what i did. i created a func_door that looked torn up from gunfire. then i created func_crate to the blown up parts to fill in to make it look like a whole door.
i also gave these objects targetnames; door, doorpiece1,2,3.
this is what i did in the script file:
thread door
end
door:
$doorpiece1 bind $door
$doorpiece2 bind $door
$doorpiece3 bind $door
it worked fine. but for some reason after about 3-10 minutes of play(varied on how soon the door was shot out), spearhead would crash to desktop.
what did i do wrong:?:


