How can i give frags to a player???
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Magus CPD OZZY
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How can i give frags to a player???
Someone know how i can give some frags when a player do the OBJ.... or frags for the team.....
thanks....
thanks....
cheat
Sounds like you're trying to inflate/cheat the player ranking system at the site below to me.
http://www.computerandvideogames.com/r/ ... /index.asp
http://www.computerandvideogames.com/r/ ... /index.asp
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Magus CPD OZZY
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tsk
hey if you dont know how dont piss me off....
i only want to give frags to players that blow up my bridge....
its sucks....
i only want to give frags to players that blow up my bridge....
its sucks....
- Ace of Spades
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nuggets
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yes, yes, yes!!!...
it's possible as almost everything is with radiant... except compiling with removable lightbulbs (i know it's still possible but not as easy as we wish)
do you want this person to get frags at the end of the level if the objective has been completed, or get the bonus ingame and recieve a bonus from doing the objective...
once we know what u want 2 happen from this point forth JV will do the script 4 ya... he's good like that
if he don't then just sack him, i'll have a look at it myself 
it's possible as almost everything is with radiant... except compiling with removable lightbulbs (i know it's still possible but not as easy as we wish)
do you want this person to get frags at the end of the level if the objective has been completed, or get the bonus ingame and recieve a bonus from doing the objective...
once we know what u want 2 happen from this point forth JV will do the script 4 ya... he's good like that
hope this helps, prob not cos it's all foreign 2 me :-/
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nuggets
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well now u should ask...
a frag = in Quake 3 a kill of another player
a frag = a type of explosive
a frag = some1 who can't spell "frog", why they'd want 2 type that i don't know...
but if they wanted 2 reward some1 4 completing the objective then their way of doing it might b 2 reward them a "frag", a kind of reconciliation for completing an important mission, but the thing i was wondering... is what time do you want this player 2 recieve this "reward", before next mission, during gameplay, or just on scorebaord...
a frag = in Quake 3 a kill of another player
a frag = a type of explosive
a frag = some1 who can't spell "frog", why they'd want 2 type that i don't know...
but if they wanted 2 reward some1 4 completing the objective then their way of doing it might b 2 reward them a "frag", a kind of reconciliation for completing an important mission, but the thing i was wondering... is what time do you want this player 2 recieve this "reward", before next mission, during gameplay, or just on scorebaord...
hope this helps, prob not cos it's all foreign 2 me :-/
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Magus CPD OZZY
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hehehe
sorry for the second post.....
ok is something that i want to do because the people play the OBJs maps like they play DMs Maps only for kill each other and i want to give bonus to who do my OBJ.....
Someone in another forum post something like that:
local.planter addkills 5
or whatever number you want to add. Obviouly rename local.planter to whatever your
local varible name is for the player. parm.other may also work.
To add kills to all players on a team you will need to loop through the players array
- $player[n]. Check their team and add kills if relevant. Haven't checked the exact
syntax but somethhing like this:
for (local.i = 1; local.i <= 32; i++)
{
if ($player[local.i])
{
if ($player[local.i].dmteam == allies))
{
$player[local.i] addkills 5
}
}
}
But i cant make it work....
ok is something that i want to do because the people play the OBJs maps like they play DMs Maps only for kill each other and i want to give bonus to who do my OBJ.....
Someone in another forum post something like that:
local.planter addkills 5
or whatever number you want to add. Obviouly rename local.planter to whatever your
local varible name is for the player. parm.other may also work.
To add kills to all players on a team you will need to loop through the players array
- $player[n]. Check their team and add kills if relevant. Haven't checked the exact
syntax but somethhing like this:
for (local.i = 1; local.i <= 32; i++)
{
if ($player[local.i])
{
if ($player[local.i].dmteam == allies))
{
$player[local.i] addkills 5
}
}
}
But i cant make it work....
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Magus CPD OZZY
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sucks...
Yes i think it too jv!
But if you look in the .html that came with the SDK you can find the addkills....
But if you look in the .html that came with the SDK you can find the addkills....


