If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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wacko
Field Marshal
Posts: 2085 Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany
Post
by wacko » Sat Mar 15, 2003 8:39 pm
I gave it a try:
Renamed mohaa.exe into mohaa_old.exe and moh_spearhead.exe into mohaa.exe and it seemed to work.
and now after compiling spearhead will launch instead of the old mohaa!
mohaa_rox
Field Marshal
Posts: 2760 Joined: Mon Nov 11, 2002 7:05 am
Contact:
Post
by mohaa_rox » Sun Mar 16, 2003 11:07 am
Why do that? For fun?
Live to map, not map to live.
-mohaa_rox, .map
moderator
wacko
Field Marshal
Posts: 2085 Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany
Post
by wacko » Sun Mar 16, 2003 10:23 pm
to make mbuilder launch spearhead
XKA Murdock
Sergeant
Posts: 59 Joined: Wed Mar 12, 2003 7:28 pm
Post
by XKA Murdock » Sun Mar 16, 2003 11:56 pm
you still use mbuilder? well your choice.. you map for sh? well your choice... lol i'm mapping for mohaa because i don't like sh it's too irreal... that realism thing creeps me up
I love when a plan comes toghether!
The_Grass
Corporal
Posts: 33 Joined: Sat Mar 15, 2003 12:54 pm
Location: Netherlands
Post
by The_Grass » Fri Mar 28, 2003 8:55 am
Is there not another solution to this problem with MBUILDER (for the Spearhead Mohradiant) ?
And is there a possibilitie if you got a map thats build with Spearhead SDK and then go back to MOHAATOOLS SDK ?
Greetings The_Grass Aka Ruud Grasman