"advance.scr"
Code: Select all
main:
//set scoreboard messages
setcvar "g_obj_alliedtext1" "Destroy the radio"
setcvar "g_obj_alliedtext2" "in the church"
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "Defend the radio"
setcvar "g_obj_axistext2" "in the church"
setcvar "g_obj_axistext3" ""
setcvar "g_scoreboardpic" "none"
level waittill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
exec global/ambient.scr m4l1
level.script = maps/obj/advance.scr
exec global/ambient.scr advance
level waittill spawn
level.bomb_damage = 200
level.bomb_explosion_radius = 320
level.defusing_team = "axis"
level.planting_team = "allies"
level.targets_to_destroy = 1
level.dmrespawning = 1
level.dmroundlimit = 5
level.clockside = axis
//level waittill roundstart
$radio_explosive1 thread global/obj_dm.scr::bomb_thinker
$radio_explosive1 thread axis_win_timer
thread allies_win_bomb
end
axis_win_timer:
level waitillaxiswin
end
allies_win_bomb:
while(level.targets_destroyed < level.targets_to_destroy)
wait frame
teamwin allies
end
Code: Select all
exec global/DMprecache.scrlevel waittill roundstart
so that I could set the bomb without having another person in the level.
So yeah, any input you might have would be helpful. I don't think it's using my script at all because the message doesn't show up on the scoreboard.
Thanks

