One problem, when you enter map for first time, in specator mode, the parachute takes off without you, because you have not joined teams yet. So when you do start, you fall to your death.
Upon restart of game, you parachute down to the earth but you show up on top of the parachute like shown:

In my script
//$airstart is spawn box
//$$DZ is the origin under the spawn box
//$$LZ is the origin that $DZ moves to.
level waittill spawn
$airstart glue $DZ
$aagun TurnOn
$aagun2 TurnOn
airdrop:
$player glue $DZ
level.player_chute = spawn static/parachute "classname" "scriptmodel" "origin" $player
level.player_chute notsolid
level.player_chute glue $DZ
$DZ time 30
$DZ moveto $LZ
$DZ move
wait 31
level.player_chute delete
$player unglue
end
It works well, but as you can see in picture you do not look right. And as stated above when you first start map in specator mode, chute takes off without you.
Any help would be appericated by any of you Master Scripters.
Thanks
[FS] Desert Eagle






