Ace
Changes to stock maps in MOHAA
Moderator: Moderators
- Ace of Spades
- Major
- Posts: 291
- Joined: Thu Jan 30, 2003 8:50 am
- Location: West Coast, USA
Changes to stock maps in MOHAA
Alright! I'm finally going to ask the stupid question. How does one change the stock maps that came with MOHAA like putting tanks and planes in certain places on the map? I was at this server tonight that changed the sounds even! When you went near a toilet, you heard it flushing! How weird! And the things people said and the sounds that you make when you get hit were changed also! How is that possible? Everyone who logged on to the server heard the same changed sounds! Someone, please explain this for me and how they do it!
Ace

Ace
you put things into a map by spawning them in a script . Copy a stock script from one of the maps and add your changes to it , put it in a pk3 that is named after the letter p so that it loads after the game pak's keep the original script name and your script will be the one used
to find the coordinates you can type whereami 1 into the console then click out side the console with the console still open and move your coordinates will be displayed in the console type whereami 0 to turn it offlocal.tiger = spawn script_model
local.tiger model "vehicles/tigertank_d.tik"
local.tiger.origin = ( 6446.5 -2513.3 1.8 )
local.tiger.angles = (0 -160 0)
- Ace of Spades
- Major
- Posts: 291
- Joined: Thu Jan 30, 2003 8:50 am
- Location: West Coast, USA
arent the coordinates displayed also in the FPS "box"? in console type fps 1 to diplay, and fps 0 to turn them off.bdbodger wrote:you put things into a map by spawning them in a script . Copy a stock script from one of the maps and add your changes to it , put it in a pk3 that is named after the letter p so that it loads after the game pak's keep the original script name and your script will be the one usedto find the coordinates you can type whereami 1 into the console then click out side the console with the console still open and move your coordinates will be displayed in the console type whereami 0 to turn it offlocal.tiger = spawn script_model
local.tiger model "vehicles/tigertank_d.tik"
local.tiger.origin = ( 6446.5 -2513.3 1.8 )
local.tiger.angles = (0 -160 0)
thanks
DB
rich with the good taste of cancer.
better than the good part of the boob.
able to flash more bling than most possies in the room.
Don & Mike.
better than the good part of the boob.
able to flash more bling than most possies in the room.
Don & Mike.
-
TheShiznaeSpe
- Major
- Posts: 304
- Joined: Wed Feb 05, 2003 11:45 pm
- Location: US
- Contact:
