Mountainside battle

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PsychoE
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Mountainside battle

Post by PsychoE »

Hope this is alright. It is my first map release. Anything else i did was just foolin around or not completed.

http://ca.geocities.com/psychoe674/MapF ... side_1.zip

Like i said - first one, so suggestions and ideas are wanted.
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TheShiznaeSpe
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Post by TheShiznaeSpe »

dl doesn't work-btw is it for mohaa or spear?
nuggets
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Post by nuggets »

won't open either :(


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hope this helps, prob not cos it's all foreign 2 me :-/
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PsychoE
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Post by PsychoE »

I dont know what I did then. Im not sure how to get this map on the web for ppl to d/l.

It is for moh.
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mohaa_rox
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Post by mohaa_rox »

Post some screens! Post some screens!
Live to map, not map to live.
-mohaa_rox, .map
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PsychoE
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Post by PsychoE »

:oops: I don't know how and I can't figure out how to get the link working. :cry: :oops: :x :(
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PsychoE
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Post by PsychoE »

Spoke to General Death and was told that if u copy the link and paste in your browser, it should work. Thanks General Death for that info.
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dirtybob
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Post by dirtybob »

yeah, copy and past it to the location bar. i just dled it, ill report back once i play it
thanks
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better than the good part of the boob.
able to flash more bling than most possies in the room.

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Post by dirtybob »

ok looks good for a first map but i think it would be better suited for a single player map rather than DM.

i love the fact that all the doors you see open and you can get to just about every room you can see. the murky outdoor lighting casts a gloom, i like it, its like you know something bad is about to happen.

the fire in the fireplace looks great, but where is the smoke? there is no chimeny. odd.

i like the hidden tunnels running between the allies an axis sides. the blue light is nice to see rather than to red lights most people use.

the bed in the room next to the allied spawn is missing some textures and there are gaps in the floor/ground outside the tank hangar.

i love the sound of the airstikes comming in, but they sound so close that something should blow up.

there is a glitch out side the tank hangar opposite the guard shack where you can walk into the mound of earth in the corner and see the rooms on the other side of the wall.

all in all this is a good first map, but i dont think it should be for DM or TDM. its way too cramped and soem of the doors open in a way that you kinda get stuck, some are so close that you open two at a time and it boxes you in.

dont let me dicourage you. you have skill, you just need to practice.
feel free to flame me if you think im wrong.
thanks
DB
rich with the good taste of cancer.
better than the good part of the boob.
able to flash more bling than most possies in the room.

Don & Mike.
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PsychoE
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Post by PsychoE »

Im still very basic, so some things i didn't know about. ie: smoke.

As for the glitches you found, I will try and track them down, I ran around in this level for a while and didn't see those. I know this map isn't going to be as"good" as others - it is my first one - so the hints and comments are good.

About the doors, i guess u have to be in a certain position to have them 'both' open.

I am going to work on other stuff, it will just take me a while.

Thanks for the feedback.

E
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PsychoE
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Post by PsychoE »

Im trying to get images here:

This is one of the secret tunnels

http://ca.geocities.com/psychoe674/Tunnel1.jpg

This is the axis spawn point:

http://ca.geocities.com/psychoe674/AxisSpawn.jpg


How do i get the img to show here instead of a link?
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Bjarne BZR
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Post by Bjarne BZR »

Its a good first map PsychoE.

I would not like to meet a Shotgunner in those cramped corridors :wink:
There is some missing textures in the "tank garage" and just outside it, remove all custom stuff from your MOHHA main folder exept the map pk3 to see what I'm talking about.

And maby scale down the wall textures in the houses a bit...

All else: Good work!
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Post by mohaa_rox »

This is one of the secret tunnels

Image

This is the axis spawn point:

Image

Use tags.
Live to map, not map to live.
-mohaa_rox, .map
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Post by mohaa_rox »

Hmmm, you're images are dead.
Live to map, not map to live.
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nihilo
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Post by nihilo »

weird.. before I went to his link (using the copy paste method to go to his site) mohaa_rox's pictures showed up dead. When I saw the picture and came back the pictures showed up fine. :?:
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