Duplicate brushes !?!?!?!?!

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jv_map
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Post by jv_map »

This is exactly how you get duplicate planes! Radiant quite happily lets you drag two edges over each other (and even does this automatically when three edges are on one line) resulting in a duplicate plane.

This is why you should be very careful when edge editing. No edges may disappear! If you need a three sides brush, use the clipper (x) or press ctrl + 3 with the brush selected.
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Ace of Spades
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Post by Ace of Spades »

But how would this explain the duplicate brushes? You are talking about the single face, correct? I'm talking about the whole brush. Like if you make a simple box, or room for that matter with four sides, a top and a bottom and all the brushes are duplicated in the same place taking up the same space as the previous brushes. So, when you select a face to texture it, (and I caulk everything before texturing) it doesn't allow you to apply the texture because there is two brushes taking up the same space. Try it. Make a brush, then duplicate it on purpose, and place it in the same spot which it almost already is when you hit the spacebar. Then, try to texture it. You can't until you delete one of the brushes. This is my problem, but I am not hitting the spacebar or duplicating all my brushes. If I did, they wouldn't end up in the same place as the one before it. It would be off by one unit up and to the side, right?!?!?! Is this clearer? I'm sorry if I didn't specify it better. Hope this helps.

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Post by nuggets »

ahhh i c where ur coming from now :P

don't know :lol:

possibly if u've added a prefab, you may of had previous brushes selected, then when reimporting the prefab it'd duplicate all the 1's saved tot he prefab

maybe... ermmm... don't know otherwise
hope this helps, prob not cos it's all foreign 2 me :-/
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wacko
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Post by wacko »

Ace of Spades wrote:But how would this explain the duplicate brushes? You are talking about the single face, correct? I'm talking about the whole brush.
:oops: Sorry, we were a little digressing... :oops:

Unfortunately, if the things that have been said further above didn't help, I have no other idea :cry:

Does this happen to you with every map?

BTW, even if you could texture these duplicate faces, this wouldn't be a solution...

and, taking duplicate planes, will they always have the same destination? And if not, what will happen with the passengers?
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Post by Ace of Spades »

Wacko wrote:and, taking duplicate planes, will they always have the same destination? And if not, what will happen with the passengers?
:lol: He he he Wacko, you funny guy you. LMBO O.K. Humor always helps! Not sure what would happen to the passengers dude?!?!?! :lol:
Does this happen to you with every map?
No, not necessarily. It only happens once out of oh, 20 times I open up Radiant. That's why it is so weird. Doesn't make any sense. It just makes me feel like a n00b. Well, I guess it will just have to be. Hopefully it doesn't happen much anymore. I'll keep ya'll posted! Thanks again Wacko for bringing some humor to the table.

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Post by wacko »

Altough I couldn't get it working that way myself, do you open maps by doubleclicking the map file in the explorer?
Just an idea... Starting MOHR twice opens up two instances of it in my case, maybe in your case it starts one map twice in one MOHR instance? No idea whether this is even possible, though... If the problem was sth like this, you should uncheck 'load last map on open' in preferences and always open maps with 'file/open'.
How do you start MOHR and open maps? Me, I have an icon in the taskbar for MOHR and I have to single click it to open MOHR. Doubleclicking this icon opens two MOHRs, but that's my machine. Maybe yours is different?!
As I said before, this is just written thinking and is prob complete rubbish...
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Post by Ace of Spades »

Hashmark13 wrote:if you use ctrl+z (undo) after applying a texture it brings back the texture but on a new brush in the exact same place of the icky texture you wanted to undo... so there are now 2 brushes and they will probly z fight the hell outta eachother... maybe thats it... dunno.. it happens to me then i dont notice it untill i do a full compile for 2 hours and load the game and get pissed cuz there is a picture of hitler or something z fighting with my wall or what ever... lol
Well, I have figured out the problem and it is exactly what Hashmark13 said. When you undo something (ctrl + z), it duplicates the brush without deleting the brush you were trying to undo. It happened today and since I was looking for it more accurately. I think the reason I didn't notice it before was because the majority of the time I'm not modifying the brush to much. Which means I didn't notice the duplication. But, I'm still confused how all or almost all the brushes get duplicated. The last time it happened before today, my whole building (every little part) was duplicated. Hmmm....dunno. Oh well, this at least is a step in the right direction. Thank you Hashmark13 and the rest who tried to come up with a solution. Just another reason I like this forum over the rest. Everyone is very helpful and we keep some sort of formality at the same time. Thanks Wacko for being so persistant. I appreciate you all!

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Is there some way to turn this off in Radiant so you don't have the duplicate brush? Probably not, eh?
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Post by nuggets »

the undo function in radiant is a bane of all evil!!!

when you undo certain functions it will create what i thinks actually happened... therefore if you draw a box, copy it, and paste it, you will have 2 boxes!!! hooray, but what if you didn't want this 2nd box...

if :evil: UNDO :evil: get's to rear it's ugly head, it won't actually delete this new box and keep it there just for good measure, the coder inside radiant doesn't understand cutting and pasting as it uses properties from the clipboard, as with a few (when i say a few i'm just being nice) other functions, radiant may as well be a baby in a pram :P
hope this helps, prob not cos it's all foreign 2 me :-/
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Post by Hashmark13 »

It only happens once out of oh, 20 times I open up Radiant.
it may be cause by a program running in the background.. i noticed that if i run kazaa when i am on msn messanger msn flips out and dies on me.. then i have to restart for it to work again
" If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
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Post by Hashmark13 »

Oh wow.. no problem 8) lol

finally gettin some respect around here.. sheesh... lol
" If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
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Post by Ace of Spades »

nuggets wrote:if UNDO get's to rear it's ugly head, it won't actually delete this new box and keep it there just for good measure, the coder inside radiant doesn't understand cutting and pasting as it uses properties from the clipboard, as with a few (when i say a few i'm just being nice) other functions, radiant may as well be a baby in a pram
Now that I know the UNDO is so volatile, I will try to limit it's usage. Bad UNDO, Bad, Bad UNDO. You go to your room!
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It only happens once out of oh, 20 times I open up Radiant.
it may be cause by a program running in the background.. i noticed that if i run kazaa when i am on msn messanger msn flips out and dies on me.. then i have to restart for it to work again
This would explain the infrequent problem. It only happens to me every so often too. Very fustrating isn't it!
Hashmark wrote:Oh wow.. no problem lol

finally gettin some respect around here.. sheesh... lol
I always try to give credit where it's due. We all have something to give and I do appreciate your help, Hash! You too nuggets!
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Post by nuggets »

cheers matey!!! :D

whether people thank me or not i know my help is always gratefully received (when it works anyway) :P
hope this helps, prob not cos it's all foreign 2 me :-/
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mohaa_rox
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Post by mohaa_rox »

OK, so what is a degenerate plane then?
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