Axis/allied separation

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
The Porcelain Aardvark
Lance Corporal
Posts: 16
Joined: Sun Sep 01, 2002 4:55 pm

Axis/allied separation

Post by The Porcelain Aardvark »

If I put a load of axis and allied playerstarts in I can't load my map because it can't find a playerstart named "

What's that all about then? How do I fix it?
thegnat
Private
Posts: 7
Joined: Thu Aug 29, 2002 1:55 pm

Post by thegnat »

Place beside your axis/allies startpoints one info_player_start. You need that one also!
ScorpioMidget
Lance Corporal
Posts: 21
Joined: Thu Jun 13, 2002 9:57 am
Location: Notts, UK
Contact:

Post by ScorpioMidget »

The game engine, looks for Playerstart as a means to place the spectator.

And as you spawn as a spectator before u spawn as a player, leaving it out, stops the map running !
ScorpioMidget
Still has a soft spot for Mohaa.
Post Reply