Problems with the SKY ! HELP (No0b in town)

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{=SuperFly=}
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Problems with the SKY ! HELP (No0b in town)

Post by {=SuperFly=} »

I made a terrain with easyGen and have been building on it, i went to add a sky, all the sky which was saying CUALK or something and i select the texture the cualk thing changed to the sky but it made it pattern not 1 big whole sky it was just 1 pic sky after an other , what am i doing wrong please help, also i made a terrain with easygen as i said so when i building just has checkers on the ground so when i play the map will the terrain be there.
{=SuperFly=}
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Post by {=SuperFly=} »

also with them power box things in texture im having trouble add them to a wall if you dont know what i mean, you know them grey boxes on the walls some are blown and some are ok the like a big power box how do you add them to the wall cause its not one big object its in pieces and i suck with stuff like that.Please help
nuggets
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Post by nuggets »

when adding the sky texture it does just reproduce the mini texture in radiant, however when you compile it, it gets it information from 6 other pictures under that same same _ft _lt _rt _bk _tp _bm (front, left etc... the six internal faces,

then the images it needs if stretches to fit over the desired area of ur skybox, :D
hope this helps, prob not cos it's all foreign 2 me :-/
m4rine
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Post by m4rine »

why dont u fit it with ctrl+f

or is that all wrong :oops:
"We must become the change we want to see in the world" (Mahatma Gandhi)
jv_map
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Post by jv_map »

It's no use ;). Texture orientation is ignored for sky textures.
Image
nihilo
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Post by nihilo »

in game it should look fine
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