Want to keep your FPS high heres how

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{=SuperFly=}
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Want to keep your FPS high heres how

Post by {=SuperFly=} »

on all areat of the game that players will not see eg.undergrond or inside of a house that has a locked door apply the texture Caulk
Thanks mohaa_rox for the handy hint
nuggets
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Post by nuggets »

thanks for that handy hint ;) :lol:

for more handy hints, stay tuned next week or visit the tutorials page :D
hope this helps, prob not cos it's all foreign 2 me :-/
TheShiznaeSpe
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Post by TheShiznaeSpe »

wow-6 months mapping and i had no idea what caulk did :shock:

well, actually, that's a lie-in fact, that's the most basic thing in every tutorial u read :wink:


it's really profound being a n00b, isn't it :?:

i'm jk man-it's great that u've found this out, but this is pretty rudimentary knowledge-it sounds as if u are in need of tuts...

- the tutorial section here on the front page
- http://mohtut.8m.com
- http://www.modtheater.com (front page-left table)
- http://www.planetmedalofhonor.com/manstein
- AND MANY MORE! Just do a google search, you'll find many more... :D

OH AND BTW:

Using caulk may raise your framerate, but usually the culprit of a poor fps is bad vis design, coupled with the overuse of shruken textures, patch meshes, and LOD terrain
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General Death
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Post by General Death »

Aza is learning so be easy on him.

Keep up the good work Aza :)
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Sonsai
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Post by Sonsai »

heh aza, i'm right there with ya! 8)
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{=SuperFly=}
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yeah

Post by {=SuperFly=} »

i thought it was basic so i put a post on for other no0bs who didnt know :D thanks for your support all
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tltrude
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Another great tip

Post by tltrude »

Houses that the players can't enter should not be hollowed out! Balr14 (TMT forum) said that empty spaces are seen by vis, even if it's all caulk surfaces inside.
Tom Trude,

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General Death
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Re: Another great tip

Post by General Death »

tltrude wrote:Houses that the players can't enter should not be hollowed out! Balr14 (TMT forum) said that empty spaces are seen by vis, even if it's all caulk surfaces inside.
Very good point...never thought bout that...
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Bjarne BZR
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Post by Bjarne BZR »

I've got a hands on tut on optimizing FPS in "thight spots" here.

(Its for when you caulked all surfaces you can and the FPS still is to low ).
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Re: Another great tip

Post by jv_map »

General Death wrote:
tltrude wrote:Houses that the players can't enter should not be hollowed out! Balr14 (TMT forum) said that empty spaces are seen by vis, even if it's all caulk surfaces inside.
Very good point...never thought bout that...
Maybe be a good point but I don't think it's true :roll:. Unless you have leaks or entities in the hollowed out house the space inside will be ignored completely.
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tltrude
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Terrain

Post by tltrude »

If I uderstood right, LOD terrain is not seen by vis. So, if the hollowed out house has no floor (other than terrain), the space inside will be added.
Tom Trude,

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