Ambient sound in multiplayer (DM/TDM) map

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Sideways
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Joined: Wed Apr 30, 2003 9:21 am

Ambient sound in multiplayer (DM/TDM) map

Post by Sideways »

I just want a generic ambient sound throughout the entire map, I don't want triggers and shit. I basically want a very very ambient sound, like that in Algiers, running in the background of my whole map. So far, all the tutorials I've found are for objective and single-player maps, and they all have triggers, and music info. I don't need any of that. It should be a very simple thing to do, and it's the last thing I need to do to finish my level. Help please?

Thanks!

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Bjarne BZR
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Post by Bjarne BZR »

Look for tutorials on background music, thats what you are looking for.
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panTera
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Post by panTera »

In your script file, exec the .mus file from one of the original maps, i.e. Algiers:

Code: Select all

level waitTill prespawn

//*** Precache Dm Stuff
	exec global/DMprecache.scr

	level.script = maps/dm/... .scr
	exec global/ambient.scr mohdm7
Sideways
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Post by Sideways »

Thanks guys! It worked great!
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