I just want a generic ambient sound throughout the entire map, I don't want triggers and shit. I basically want a very very ambient sound, like that in Algiers, running in the background of my whole map. So far, all the tutorials I've found are for objective and single-player maps, and they all have triggers, and music info. I don't need any of that. It should be a very simple thing to do, and it's the last thing I need to do to finish my level. Help please?
Thanks!
Cap'n RADIOHEAD [TaF]
Ambient sound in multiplayer (DM/TDM) map
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In your script file, exec the .mus file from one of the original maps, i.e. Algiers:
Code: Select all
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/dm/... .scr
exec global/ambient.scr mohdm7