Here I am: the grumpy old man!
I found some problems with your otherwise sweet map:
- The killfield on top of the tower, maby just hurt the player... until he backs down. Instad of the instant killing ( same effect, but it wont piss players off ( You know how easy it is to piss them off right? ) ).
- The fog. You've set a farplane of 4000... but the rainstorm scripting removes it... I would remove the rainstorm and use the fog ( combined with replaceing the sky with skyclip, to remove the "How come I cant see that house when I can see the stars a few billion miles away" effect ).
- The water. There is someting wrong with the water: Maby there are multiple brushes on top of each other. And set nodraw on the surfaces under water to remove the water barrier effect:
- Cover. There are way to many open spaces, a sniper will have a party here ( This does not have to be a bad thing ).
Thats what I think, ignore me or bite my head clean off!
/Bjarne