The Map is now available for download. My lastest map, in honor of the 325th Glider Infantry Regiment assault on Fortress Europe.
Map can be run in TOW mode or Team-Match/Round-Based and support up to 30 players.
Players with lower end pcs or video cards will not enjoy good frame rates in several locations on the map. It was improved some with Vis-leafgroups, but still lower end pcs will not be happy...
DOD? I made the Glider from brushes and in turn turned it into a script object to lock the textures and to get it to move. There are 6 allied spawn points in the glider. I made the gliders after having problems with my parachute spawns. I left room for the parachute spawns for a later date.
I also placed a trigger to kill players, who decide to jump out of glider before landing. I have also set up a rescue net (teleport trigger for those players who miss the glider) After the glider lands the spawn points are disabled and new ones open up.
The only thing in the map that I did not create is the bulldozer in the barn. That is from small sumo and he will be given credit for it. Jv and Parts will also be given credit for aiding me with my axis tanks firing on allied players.
Map is finished after 27 hour compile. After some vis and fog fps will be average on lower end pcs around 45fps and some areas with some very good fps around 70 fps.
I am going to a LAN gathering today to test it with 30 players.
So after some testing, and any fixes need, map should be released within a week.