ok looked int the compile section didn't see this
*******ERROR******
EXCCEDED_MAX_POINTS_ON_WINDING
SO WHAT IS THIS ???????
compile error
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tuffstuff7
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TheShiznaeSpe
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tuffstuff7
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well i got with wacko and in the meantime i took out all of my added maps that i gorgot to take out did what he said and it worked it was a ladder rail no hwere near the size of the tunnels in length which puzzles me as to the concept of how radiant reads somethings but i did like he said i used the clipper and then hit shift+enter and it made into 2 pieces adn it compiled although the ladder is now giving me some weird probs which i call flash lines lol ......it is causing a black triangle to flash across the map .
the only other times i have had this has been with handrails so i guess i need to redo the whole ladder any idea what casues this "flash "as i am calling it?
the only other times i have had this has been with handrails so i guess i need to redo the whole ladder any idea what casues this "flash "as i am calling it?
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TheShiznaeSpe
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sry for the prior bluntness
-sometimes if 2 brushes are too small and too close, the game renders artifacts by the object-delete the offending object and rebuild with larger dimensions
or
-brushes that aren't on the grid tend to do bad things-select the offending brush and hit control-g or selection-->snap points to grid
hope that helps
-sometimes if 2 brushes are too small and too close, the game renders artifacts by the object-delete the offending object and rebuild with larger dimensions
or
-brushes that aren't on the grid tend to do bad things-select the offending brush and hit control-g or selection-->snap points to grid
hope that helps
