
Trigger A is: targetname/bridge_off and setthread/bridge_sway_off
Trigger B is: targetname/bridge_on and setthread/bridge_sway_on
The bridge is a script_object with targetname/bridge
Then I have a script:
main:
level waittill spawn
thread bridge_prep
end
bridge_sway_on:
$bridge_on nottriggerable
$bridge_off triggerable
thread bridge_swing
end
bridge_sway_off:
$bridge_off nottriggerable
thread bridge_stop
$bridge_on triggerable
end
bridge_swing:
$bridge rotateXup 2
$bridge waitmove
$bridge rotateXdown 4
$bridge waitmove
$bridge rotateXup 2
$bridge waitmove
goto bridge_swing
end
bridge_stop:
$bridge rotateXdown 2
$bridge waitmove
$bridge rotateXdown 0
end
bridge_prep:
$bridge_off nottriggerable
$bridge time 0.2
end
Now, the bridge starts rotating when I enter Trigger B but just in one direction(until I fall down), when I enter Trigger A, the bridge stops, and when I jump from the bridge into the river, it starts to sway
As you can see, this a not very difficult, and the problem isn't one for probably everybody but me. So please help me in my 1st scripting steps.
Ty!

