options for final compile

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solar
Colour Sergeant
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Joined: Fri Mar 21, 2003 2:40 pm
Location: Toledo, OH

options for final compile

Post by solar »

Ok, I think I'm ready to do a final compile so I can beta test my map, but I've been searching all over and can't find a tut on the best options to use. What are all your preferences out there???

BTW, how much do framerates improve, if at all, after a final compile?
SNap007be
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Ok

Post by SNap007be »

Dude, from my experience compiling means changing a file format for a reason, in this case to play. U can compile more than once as long as u have stored the .map file. Check the tutorial page, they have got everything there.

SNap007be
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tltrude
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setting

Post by tltrude »

Put it on V, V, Final. It will take a long time if you have a lot of lights and haven't made any brushes "detail". But, it will look a lot better when it is done.
Tom Trude,

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solar
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Joined: Fri Mar 21, 2003 2:40 pm
Location: Toledo, OH

Post by solar »

Thx Tom, I simple answer is what I asked for and, as usual, a simple answer is what you've given me :D
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