SCENARIO: Mid-fall, 1942, the German advance is pushing through a sector of the city nearing the Volga just beyond the next few streets. The Allies/Russians need to fight for control of five strategic positions. The Germans, of course, need to push forward, secure each objective--HOLD it and move on to the next. There are three ways forward with a major choke point covering the Russian final hold-out.
OBJECTIVES: This IS a TOW map. There are NO-NO-NO spawn related bombs! There are five objectives, including each sides 'HQ'. IF one side can occupy the opposing teams HQ and 'flip' the switch, they are able to 'prevent' reinforcements/new spawns...they then need to find and eliminate the remaining enemy players while STILL controlling the 'HQ'. The HQ can be repeatedly liberated and lost throughout the game. More of a see-saw battle in which you MUST attack and you MUST defend.
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