ok i have 2 questions.
1. How do you add custom textures to your map?
2. How do you kill a player when they walk too far up a river. I would like the effect like in "the bridge" with the explosion in the water too.
thanks
custom textures and killing a player
Moderator: Moderators
for the minefield you can make a trigger_multiple that is your minefield or make several use key:targetname value:minefield for all of them , then at the top of your script put
exec global/minefield.scr::minefield_setup
for the textures do a search there are lots of threads relateing to that subject
exec global/minefield.scr::minefield_setup
for the textures do a search there are lots of threads relateing to that subject