In your tutorial you dicribe it very nice. I did the same thing as you discribe, give it the targetname and broken value but i dont see those arrows you are talking about. And when i compile my map I see the broken window and the non broken window both (its very ugly and its not normal
What am i doing wrong with the windows?
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Psycho
- Corporal
- Posts: 33
- Joined: Mon Apr 28, 2003 12:09 pm
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What am i doing wrong with the windows?
I am builing my map (doh!
) but now I have to create breakable windows.
In your tutorial you dicribe it very nice. I did the same thing as you discribe, give it the targetname and broken value but i dont see those arrows you are talking about. And when i compile my map I see the broken window and the non broken window both (its very ugly and its not normal
) Now, do you guys know what i am doing wrong. Oh yes, I put the func_window and the script_object to the brushes.
In your tutorial you dicribe it very nice. I did the same thing as you discribe, give it the targetname and broken value but i dont see those arrows you are talking about. And when i compile my map I see the broken window and the non broken window both (its very ugly and its not normal