Is this really the same program used by the mapmakers of MOH:AA?
Latest annoyance:
I cannot load the general structure textures into the texture window while my main working map is loaded. Radiant crashes anytime I try. So..to make anything with these textures I have to make them as prefabs and import.
I am assuming this is a memory issue.
Just ranting.
MOHRadiant really getting on my nerves
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Mirek
- Colour Sergeant
- Posts: 77
- Joined: Mon Jul 08, 2002 2:12 am
- Location: Melbourne, Australia
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hey Ferril,
Got the same problem
When Mohradiant crushes on me I restart it, start a new map, load the textures I want into it and then open the map I am working on.
The textures stay in MohRadiant memory from map to map.
- It works for me, it might for you.
I have 512 megs of RAM.
Are you running Windows 2000 by any chance?
That's just one of the things that mapping so much fun.
If I create a patch Endcup and then try to create an Inverted Endcup on it to complete the arch, 9 out of 10 times MohRadiant will crash.
I save my maps every 30 seconds
Cheers,
Mirek
Got the same problem
When Mohradiant crushes on me I restart it, start a new map, load the textures I want into it and then open the map I am working on.
The textures stay in MohRadiant memory from map to map.
- It works for me, it might for you.
I have 512 megs of RAM.
Are you running Windows 2000 by any chance?
That's just one of the things that mapping so much fun.
If I create a patch Endcup and then try to create an Inverted Endcup on it to complete the arch, 9 out of 10 times MohRadiant will crash.
I save my maps every 30 seconds
Cheers,
Mirek
Mapping !!! Who needs sleep anyway !?!?!?
