Grouping mutliple shapes or textures

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MaSh{n}GrAvY{UK}
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Joined: Fri May 09, 2003 4:09 pm

Grouping mutliple shapes or textures

Post by MaSh{n}GrAvY{UK} »

Hi

me again ... i am think im sure of it now

can any1 tell me how to group the currently selected texture faces
or whole shapes so that i can easliy select it again at a later time but
as 1 whole object, that way it would be easire to move say
a house or something, doors windows n all.

cheerz again this site kikkx ass :)
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Sonsai
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Post by Sonsai »

Well if you turn wide tool bar on (Edit, Preferences, Wide Tool Bar Checked) then you can create a box, with your house or whatever you want to highlight in it. Then up top look for a button that looks like a box with a square in it. Click that and everything in the box will be highlighted/selected.

Take a look at my tutorial/thread on the toolbar here
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MaSh{n}GrAvY{UK}
Lance Corporal
Posts: 14
Joined: Fri May 09, 2003 4:09 pm

Post by MaSh{n}GrAvY{UK} »

Ok thnx ive grasped that little tip.

but id still like to know how to group the highlighted objects
together so that i could select them amongst a load of
other objects, if were to use the box highlight method
you suggested then im at risk of selecting things i dont want.

any ideas are obviously very welcome :)
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tltrude
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func_group

Post by tltrude »

After you get all the brushes highlighted, click Key N. Then find func_group and double click on it. Now the house is one entity and if you highlight one part of it and hit Ctrl E, the whole house will be lit up.

IF you just want to save the house to use again, highlight it and goto file/Save As Prefab. Then you can load your house prefab any time you need it and move it where you like.
Tom Trude,

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MaSh{n}GrAvY{UK}
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Post by MaSh{n}GrAvY{UK} »

A BIG thnx 2 all those who take the time 2 read and reply.

cheerz all

:)
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Sonsai
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Post by Sonsai »

Cant wait to see u in action!
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