Multiple spawns

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Iggypus
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Multiple spawns

Post by Iggypus »

how do u set up multiple spawns for a deathmatch/Obj ?
is there any scripting required?
Also they would need to be team orentated so one team would spawn at one and and the other team at the oppisite end

Cheers, Iggy
jv_map
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Post by jv_map »

For objective, add

level.dmrespawning = 1

below

level waittill spawn
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Iggypus
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Post by Iggypus »

cool cheers do i add that to the entity bit or some place else also is it the same 4 TDM and DM?

Cheers, Iggy
jv_map
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Post by jv_map »

Add it in the script :wink:

DM / TDM is always respawning unless the server is roundbased.
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Iggypus
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Post by Iggypus »

How do u get script up :oops:
is it N key or S key?
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wacko
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Post by wacko »

or do you just want to put several spawning positions into your map?
Iggypus
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Post by Iggypus »

yeah i just want it so me and my mates can muck about in it :P
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wacko
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Post by wacko »

okay. so just put into your map some
info_player_deathmatch (for dm) and/or
info_player_allied and info_player_axis (for tdm)
but leave your info_player_start in it, too
adjust the direction, they will look on respawn (press 'n', select angle)
compile your map,
move the bsp from mohaa/main/maps into mohaa/main/maps/dm (and you'll even get sound in it!)
and off ya go
Iggypus
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Post by Iggypus »

thanks alot m8 thats a real help!! :P :D
Iggypus
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Post by Iggypus »

also how do i sort it out so that i can send it to my m8s and they can play it aswell (ive allready done a basic compile)
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wacko
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Post by wacko »

http://map.moh-central.net/tutorials/basic_pk3.php
make one and give it to your m8s!
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