Code: Select all
level waittill prespawn
level.rdoorpos = 0
level.passlock = 0
thread remote_door1
thread lockdoors
remote_door1:
$rd_trigger1 waittill trigger
if (level.rdoorpos == 0)
{
$rd_switch1 playsound alarm_switch
$rd_switch1 anim turn
$remote_door open
level.rdoorpos = 1
goto remote_door1
}
if (level.rdoorpos == 1)
{
$rd_switch1 playsound alarm_switch
$rd_switch1 anim idle
$rd_switch2 anim idle
$remote_door close
level.rdoorpos = 0
goto remote_door1
}
end
lockdoors:
$rd_triggerlock waittill trigger
if (level.passlock == 0)
{
$rd_swichlock playsound alarm_switch
$rd_swichlock anim turn
$rd_doorlock lock
level.passlock = 1
goto lockdoors
}
if (level.passlock == 1)
{
$rd_swichlock playsound alarm_switch
$rd_swichlock anim idle
$rd_doorlock unlock
level.passlock = 0
goto lockdoors
}
end
Zimmy
