Rotating Doors!

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tltrude
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Origin

Post by tltrude »

Well something is wrong with the origin brush. It should move the pivot point to its center. Can you send me that test map that did not work for you? >>tltrude@sbcglobal.net<<
Last edited by tltrude on Sun Dec 28, 2003 4:12 pm, edited 1 time in total.
Tom Trude,

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Bilko
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Compiler me thinks

Post by Bilko »

I think it's my compiler mucking up.
Zip, I'm using not using SDK i think.
Anyway, Zip could you send me that door .map file again plz. Then compile it to a .pk3 or .bsp for me and send me that.
That way I'll have 1 door compiled by you and one by me and that should say whether it is my compiler or not.
Thanks in advance...

Bilko

ps. how do i make sure it doesnt have -nodetail??
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Zip
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Post by Zip »

Hi Bilko,

If you're using MOHRadiant and I'm using SDK we might have some problems, but I'll send you the files again.

Also, send me a .bsp of one you have done and I'll see what it looks like on my computer.

This must be very frustrating for you :cry:
Zip :?
Bilko
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Post by Bilko »

it is :cry: :cry: !
the bsp is on its way

Bilko
Bilko
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WAHOOO!!!!!

Post by Bilko »

It was the compiler! Using MBuilder it is fine, along with the textures too!
Thanks to Zip for the help.
Thanks to everyone who had an input in this matter.

Bilko

ps. The Bloody Compiler!! argh!
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