i made a terrain with easygen and have added some buildings but i cant compile the map ? everything is going normal, but the light process
does never end ? when i load the bsp-file i have this error in the console:
light_grid_array_mismatch
my terrain is black and i only have vertex-light
where does it come from ? and how can i fix it ?
error ?
Moderator: Moderators
Sky box
You may have a leak in your sky box. While looking at your map in the editor, click on file/pointfile. If you see a red line, there is a leak into the void.
i am working with sof2-gtk, there is no feature for lod terrain !!!
i have reworked my terrain and i saved it as a prefab
after this i load it and wrote all necessaries keys by hand and deleted all brushes there never seen
ok, i changed the grid to 512 512 512 and everything is working
i think the loop of the compiling process beginns, when it`s calculating
the light grid
"Only 139680 gridArrays used out of 1048576"
i don`t understand this calculation at all
can someone tell me more about it, please

i have reworked my terrain and i saved it as a prefab
after this i load it and wrote all necessaries keys by hand and deleted all brushes there never seen
ok, i changed the grid to 512 512 512 and everything is working
i think the loop of the compiling process beginns, when it`s calculating
the light grid
"Only 139680 gridArrays used out of 1048576"
i don`t understand this calculation at all
can someone tell me more about it, please

