ERROR:level::AllocEdict:no free edicts !!!

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Casquebleu
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ERROR:level::AllocEdict:no free edicts !!!

Post by Casquebleu »

:shock:

What's that sh.... !!! Didn't have this before !!! The compile seems to be good, but in the game, the bsp doesn't load and there this message in the console. Any ideas ??? :?

thx for your support !!!
Caskou, Mappeur Fou
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bdbodger
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Post by bdbodger »

I found that problem when someone tried to use the global/alarmer.scr in a spearhead map . The problem can be fixed but what was happening was the script was creating too many script origins because of a syntax difference beteween spearhead and mohaa it created them untill you got that error . So what I think may be happening is you may be useing too many models in your map . Are you putting mortars explosions in your map instead of useing script origins and the global/model.scr . Can you take some models out and use script to spawn them when they are needed ?
Casquebleu
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Posts: 24
Joined: Sun Dec 22, 2002 9:54 am
Location: France

Post by Casquebleu »

It seems that there are too many entities in the map !!! Thx for your post bodger ;)
Caskou, Mappeur Fou
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