Leaks - Where are they

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

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PsychoE
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Post by PsychoE »

ok - understood. thanks

E
The_Grass
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Post by The_Grass »

And if there is a red line what should I do with it ?it pointed from Player start to somewhere deepest point in my map ?!?!?!?!
Greetings The_Grass Aka Ruud Grasman
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wacko
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Post by wacko »

the red line shows you one (there might be even more) way from inside your map out into the void, and it ought to go through the leak, like gaps, cracks, holes. When found, close the leak and compile again until no leak is left.

If you are using detail brushes (which is recommended) turn on the detail filter (ctrl+d) to hide them while you are searching the hole, because only structural brushes can seal the map.
The_Grass
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Post by The_Grass »

Ok Thx Wacko I try to find it out .

to much red lines here :(
Greetings The_Grass Aka Ruud Grasman
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mohaa_rox
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Post by mohaa_rox »

to make things easier, just create a skybox
Live to map, not map to live.
-mohaa_rox, .map
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The_Grass
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Post by The_Grass »

I have a skybox ect ect . but I think Moharadiant is winning this from me
:evil:

Sorry to bother you but I think i'm leaving , because it's to diffecult for me now , I have spent hours and hours on a Frysian Farm ( Head , throth Body , that how we call this farm ). But now my map won't load even more , I can skry about this ...

Can they not make mohaaradiant better ,Like electrocad if you make a mistake in your drawing program he's giving a hint ?
Greetings The_Grass Aka Ruud Grasman
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wacko
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Post by wacko »

one more try :wink: give a link to the map file or send it per email, i'll take a look, okay?
The_Grass
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Post by The_Grass »

Yes Plaese if you can help me with this ,the Map it's on his way to You .

Thanks for helping me i'm going mad about this , I wish there was a tutorial about this , I feel like driving without hands and feet .
Greetings The_Grass Aka Ruud Grasman
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wacko
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Post by wacko »

email-reply is on the way 8)

LOD terrain does not seal the map, you'll (we all) have to close a skybox with just structural brushes!
The_Grass
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Post by The_Grass »

Ok Wacko maybe a littl bit late but my sky box is now sealed with a structural box and indeed my LOD terrain doesn't seal it so another brush underneath it and whala :)
Greetings The_Grass Aka Ruud Grasman
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