in the Mapping section...don't know...anyway, I did a basic map with
a door and a breaking window. Then I put a very basic script with it
and pk3'd these two. But there is no sound at all? Like walking, the
door opening etc...I put a doortype/wood key/value pair for the
door too...???
The map is named "1stmap". I used Nemesis' basic script:
Code: Select all
// 1stmap
main:
// set scoreboard messages
setcvar "g_obj_alliedtext1" ""
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
setcvar "g_scoreboardpic" "none"
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = "maps/1stmap.scr"
level waittill spawn
end
