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Clackinizer
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Post by Clackinizer »

Is it possible to put a manon head on a french resistance guy? :?:
........
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Reish Vedaur
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Post by Reish Vedaur »

Maybe he/we should expand on that question a bit. We're working on a skin for one of my roleplaying characters, and he has a ponytail. So we decided to use Manon's head on Grillo's body, with modified textures. Everything works, except for the head. We have gone through the shaders, tikis, directory structures and textures time and time again and have found nothing wrong...

Maybe showing this -- what we have so far -- would be a little more beneficial...

allied_Jintao.tik

Code: Select all

TIKI
setup
{
	path models/human/french_resistance	// Set path to set skelmodel from
	skelmodel resistance.skd			// Set body model

	surface pants shader brownpants
	surface cullpants shader cull_brownpants
	surface shirt shader bluecoat
	surface cullshirt shader cull_bluecoat
	surface inside shader bluecoat

//	$include models/human/heads/us_young_heads.tik
	path models/human/heads
	skelmodel manon_head.skd
	surface head shader jintao_head

	path models/human/hands
	skelmodel hand.skd
	surface hand shader handsnew
}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
	client
	{
		// Cache sounds here
	}
	server
	{
		voicetype sas // set the voicetype to use for multiplayer instant messaging
	}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end

end

My warning meant nothing. You're dancing in quicksand. Why don't you watch where you're wandering? Why don't you watch where you're stumbling? You're in knee-deep and going in, and you may never come back again.
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Reish Vedaur
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Post by Reish Vedaur »

I know this is horribly rude, and I don't usually do this, but it's been a week, hasn't it?

I know people prefer not to say "I dunno" and not clutter up the forum, so I'm not mad or nuffin like that =)
My warning meant nothing. You're dancing in quicksand. Why don't you watch where you're wandering? Why don't you watch where you're stumbling? You're in knee-deep and going in, and you may never come back again.
~Tool.
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Sonsai
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Post by Sonsai »

Hehe hows an answer from a skinner/friend that hasn't even made ONE skin, but has went through the tutuorial many times to understand, eh?

When you're choosing the head in the tiki... can't you just replace it with whatever Manon's is?
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mohaa_rox
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Post by mohaa_rox »

u can

there's line where u put the heads

path models/human/heads
skelmodel manon.skd
surface manon shader manon //i think it should be like that

extract that line from the manon.tik
Live to map, not map to live.
-mohaa_rox, .map
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Sonsai
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Post by Sonsai »

Aha! And I remain right! Go me, go me! :lol:
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Reish Vedaur
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Post by Reish Vedaur »

From what I can see, that's exactly what we have, save for the shader, but that's because there's a custom head texture/shader. Unless I'm missing something obvious...

This is probably a very annoying request, but could you put what you said into the context of the tiki that I provided? :?
My warning meant nothing. You're dancing in quicksand. Why don't you watch where you're wandering? Why don't you watch where you're stumbling? You're in knee-deep and going in, and you may never come back again.
~Tool.
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mohaa_rox
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Post by mohaa_rox »

TIKI
setup
{
path models/human/french_resistance
skelmodel resistance.skd // Set body model

surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader bluecoat
surface cullshirt shader cull_bluecoat
surface inside shader bluecoat

path models/human/heads
skelmodel manon_head.skd
surface manon shader manon_head

path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end

end

copy and paste this
Live to map, not map to live.
-mohaa_rox, .map
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