The maps I have made seem to suffer from framerate problems. My one map "The Facility" (www.ta-force.com) had a HORRIBLE FPS, because I wasn't caulking un-used surfaces. My latest map "Algiers Strike" (www.ta-force.com) I caulked every unseen texture, used as few brushes as possible, and still the framerate doesn't seem all that good.
Anyone have any other suggestions for keeping framerate down? Is caulking the best method, or is applying the 'notext' texture better?
Thanks in advance for any help.
[TaF]Maj.|IRISH ASSASSIN(CC)

