City Nights: Airport UPDATE July 14th
Moderator: Moderators
City Nights Update
Due to some unforseeable problems I lost a lot of time and work but I am catching back up to speed rapidly and here and a few examples of the airport. This pic below is my actual car I own.
The projected release for the airport is around the first of the month but ya never know it might be sooner.


The projected release for the airport is around the first of the month but ya never know it might be sooner.



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Hashmark13
- Major
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- Location: USA
Nice weapons! I would just like to see realism version of this 8)
The weapons are awesome.. but as in mohaa originally.. when you put a .45 round into another players chest... they dont drop to the ground
But most people seemingly like non realism... The weapons are even better than last time
cant wait!
The weapons are awesome.. but as in mohaa originally.. when you put a .45 round into another players chest... they dont drop to the ground
But most people seemingly like non realism... The weapons are even better than last time
" If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
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Rookie One.pl
- Site Admin
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- Contact:
Realism
I have made a realism mod for City Nights based on CPR, but some things are slightly different (I made pistols a bit more accurate, the original MoH pistols have too big bulletspread value). It should be available at MoHFiles soon (it depends on when madmanfrommars will check his mailbox - I have sent him the mod yesterday).
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Gen Cobra, please, don't remove M16 Tactical, sniping with that gun is so so so GREAT!!! 8)
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Gen Cobra, please, don't remove M16 Tactical, sniping with that gun is so so so GREAT!!! 8)
Re: Realism
I kinda had too.Rookie One wrote:Gen Cobra, please, don't remove M16 Tactical, sniping with that gun is so so so GREAT!!! 8)

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Rookie One.pl
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We have already developed new animations for almost all of the weapons involved here.Rookie One wrote: It's so great a pity that we can't make new animations for models...
Here is the link to my new forum. I figured I should start doing this to stop junking this forum up with my pics. The site should be up all the way soon but view the pics please and let me know if you like what you see.
http://www.mohct.com/forums/topic.asp?TOPIC_ID=4

not to be a jerk, but the m16 looks like it has a3 sightsm making it an M16a3, and the m4 looks to have a3 sights and a detachable carry handle, making it the m4a3.
sorry but im a gun nerd.
thanks
DB
sorry but im a gun nerd.
thanks
DB
rich with the good taste of cancer.
better than the good part of the boob.
able to flash more bling than most possies in the room.
Don & Mike.
better than the good part of the boob.
able to flash more bling than most possies in the room.
Don & Mike.
Please come visit my forums at www.mohct.com
I will be out for the next week finishing the City Nights II: Airport mod.
I will be out for the next week finishing the City Nights II: Airport mod.

Here is a big update on the City Nights II: Airport Assault mod.






This TV is an example of a flash anime I made frame by frame for the airport that runs in a loop.

Anyway the mod is due out soon. There is a massive amount of playerskins/weapons and change of models in the game.
Here are some skins some have new models.

This head will be on a different body though.


A few weapons look.


I really think this mod can keep some people interested in the game. Atleast we are hoping so.






This TV is an example of a flash anime I made frame by frame for the airport that runs in a loop.

Anyway the mod is due out soon. There is a massive amount of playerskins/weapons and change of models in the game.
Here are some skins some have new models.

This head will be on a different body though.


A few weapons look.


I really think this mod can keep some people interested in the game. Atleast we are hoping so.



