Looking for an idea or 2, as it stands the map, is fairly big 4 objectives at the mo, kill some 1, blow up a few things collect stuff the, usual, and different ways to do the level. Plenty badguys.(done a small test of it, tis hard(the way I like it) Will try and have a few screen shots soon, just want to say thanks to .MAP for all the very helpful tutorials, they have been very helpful.
Here’s something I prepared earlier!(sort of..!!
Moderator: Moderators
- williewisp
- First Lieutenant
- Posts: 208
- Joined: Fri May 16, 2003 1:10 pm
- Location: ireland
Here?s something I prepared earlier!(sort of..!!
Looking for an idea or 2, as it stands the map, is fairly big 4 objectives at the mo, kill some 1, blow up a few things collect stuff the, usual, and different ways to do the level. Plenty badguys.(done a small test of it, tis hard(the way I like it) Will try and have a few screen shots soon, just want to say thanks to .MAP for all the very helpful tutorials, they have been very helpful.
it's not a time for thinking its a time for drinking!
yo dude.
Yea i am making a HUGE sp level at the mo (i was the one who made test_town) and this new sp level i am makin is gonna be SOOO much better.
I have completely finished level one (that is BIIIIG with...5 obj's)
and the second level is gonna have around 7-8 obj's)
it has a good story line and surprise. it will be done v soon!
Yea i am making a HUGE sp level at the mo (i was the one who made test_town) and this new sp level i am makin is gonna be SOOO much better.
I have completely finished level one (that is BIIIIG with...5 obj's)
and the second level is gonna have around 7-8 obj's)
it has a good story line and surprise. it will be done v soon!
...prepare for your finest hour...
mine has 9-10 objsLT.BARNES wrote:yo dude.
Yea i am making a HUGE sp level at the mo (i was the one who made test_town) and this new sp level i am makin is gonna be SOOO much better.
I have completely finished level one (that is BIIIIG with...5 obj's)
and the second level is gonna have around 7-8 obj's)
it has a good story line and surprise. it will be done v soon!
Live to map, not map to live.
-mohaa_rox, .map
moderator
-mohaa_rox, .map
moderator
- williewisp
- First Lieutenant
- Posts: 208
- Joined: Fri May 16, 2003 1:10 pm
- Location: ireland
- williewisp
- First Lieutenant
- Posts: 208
- Joined: Fri May 16, 2003 1:10 pm
- Location: ireland
tell me my
it's not a time for thinking its a time for drinking!
when your posting at the top u can see a box with img in it so put the link to the pic in your post highlight it and press img it should look something like
[img]link[/img]
[img]link[/img]
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
.Map Reviewer

http://www.shiftys-bunker.tk Under Construction
- williewisp
- First Lieutenant
- Posts: 208
- Joined: Fri May 16, 2003 1:10 pm
- Location: ireland
close but no cigar
Unfortunately I don?t have a web site, any recommendations on were I could stick them up, then use that link to show the pic?s. also i have some of the level part done (the warehouse i was on about) any ideas how i would stick it up on the web for a quick test. for ye to have a quick run around.
it's not a time for thinking its a time for drinking!
