How do I create mines?
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How do I create mines?
How do I create mines like in Omaha beach?
- FUBAR515034
- Corporal
- Posts: 29
- Joined: Thu Jun 12, 2003 10:27 am
- Location: Mordor
- Contact:
It works like this for me just fine.
Hi! Fellow mappers! Everything looks great here. This is what I did. I first looks at different ways of doing it. What I found is that everybody has a way of getting it to work their own way. All i did was select the trigger texture, drag a box the size I wanted, placed it where i wanted it to go, then hit the N button, for those who dont know this controls wordspawn values, and is kinda handy too. Then found trigger_multipleall, double clicked it. Then added the following values:
(First one is the name. Then its values in worldspawn.)
classname trigger_multipleall
targetname minefield
wait .1 (so u can hear that click before u die)
//Then just added this to my obj.scr script:
thread global/minefield.scr::minefield_setup
//saved the altered .scr
Recompiled, PK3'D for testing dropped it in old trusty (main)
Fired it up, and I was good. I think the "thread" in front of the script line did it. Wouldnt work untill I added it.
(First one is the name. Then its values in worldspawn.)
classname trigger_multipleall
targetname minefield
wait .1 (so u can hear that click before u die)
//Then just added this to my obj.scr script:
thread global/minefield.scr::minefield_setup
//saved the altered .scr
Recompiled, PK3'D for testing dropped it in old trusty (main)
Fired it up, and I was good. I think the "thread" in front of the script line did it. Wouldnt work untill I added it.
FUBAR *515034*



