Opel Trux
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Opel Trux
what are all the valid slots (driver and passenger) on the opel truck? where are they all located on the truck?
Well, I looked in the vehicle_thinkers script which uses the following:
There are upto six passenger slots (1-6).
To add a driver use this, I'm guessing there are at least two driver slots, to add a driver, and front seat passenger (starting at 0).
There are upto six passenger slots (1-6).
Code: Select all
truck_targetname AttachPassengerSlot slotnumber solider_targetname
E.G.
$truck AttachPassengerSlot 1 $jerryCode: Select all
truck_targetname AttachDriverSlot slotnumber solider_targetname
E.G.
$truck AttachDriverSlot 0 $driveri know how to do it i was wondering what slots where which...
There is one driver slot (slot 0).
there are 7 passenger slots.
Passenger slots:
Slot 0 :Shotgun seat
Slot 1: front left on truckbed Slot 4 :front right
Slot 2: middle left on truckbed Slot 5 :middle right
Slot 3: bottom left on truckbed Slot 6 :bottom right
There is one driver slot (slot 0).
there are 7 passenger slots.
Passenger slots:
Slot 0 :Shotgun seat
Slot 1: front left on truckbed Slot 4 :front right
Slot 2: middle left on truckbed Slot 5 :middle right
Slot 3: bottom left on truckbed Slot 6 :bottom right
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nuggets
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attaching players to trucks has been done and is old hat now, making them drivable i've done but not giving up just yet... i'm trying to use it in one of my own maps 1st
attaching the player to a jeeps and having another player as one the turret is what i've been working on and done it through a more complicated way of attaching the player there, as in m1l2a or 2b,
having changed the .tik file so it doesn't spawn a turret but adding another one through scripting so it has a targetname, with an offset, but using the drive commands won't work with a bound item on the jeep, having to use moveto
hope that makes some sense
attaching the player to a jeeps and having another player as one the turret is what i've been working on and done it through a more complicated way of attaching the player there, as in m1l2a or 2b,
having changed the .tik file so it doesn't spawn a turret but adding another one through scripting so it has a targetname, with an offset, but using the drive commands won't work with a bound item on the jeep, having to use moveto
hope that makes some sense
hope this helps, prob not cos it's all foreign 2 me :-/