Post your scripting questions / solutions here
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w0lv3
Lance Corporal
Posts: 23 Joined: Fri Jun 27, 2003 12:53 pm
Location: Australia
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by w0lv3 » Fri Jun 27, 2003 1:18 pm
Theres a couple of things i want to change in the V2 obj map, i want to make it so the rocket doesnt explode, but instead it launches. (not sure if this is possible, i was thinking something like spawning another rocket in its place and launching that one)
and to actually be able to test this i need it so the game starts with only 1 player in the game so it allows me to set bombs.
Thanks for any sugestions
mohaa_rox
Field Marshal
Posts: 2760 Joined: Mon Nov 11, 2002 7:05 am
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by mohaa_rox » Fri Jun 27, 2003 2:59 pm
w0lv3 wrote: i need it so the game starts with only 1 player in the game so it allows me to set bombs.
Thanks for any sugestions
u can use jv's bomb thinker shipped with the bots, which allows 1 player to plant bombs.
Live to map, not map to live.
-mohaa_rox, .map
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w0lv3
Lance Corporal
Posts: 23 Joined: Fri Jun 27, 2003 12:53 pm
Location: Australia
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by w0lv3 » Sat Jun 28, 2003 10:54 am
and about making the rocket launch, is there any way to do this other than adding to its vertical origin?
nuggets
General
Posts: 1006 Joined: Fri Feb 28, 2003 2:57 am
Location: U-england-K (england in the UK) :P
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by nuggets » Sat Jun 28, 2003 11:49 am
you could just use
$ocket time 5
$rocket moveUp 1248
$rocket move
hope this helps, prob not cos it's all foreign 2 me :-/
w0lv3
Lance Corporal
Posts: 23 Joined: Fri Jun 27, 2003 12:53 pm
Location: Australia
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by w0lv3 » Sun Jun 29, 2003 1:41 am
i have tried moveup before but it didnt work, maybe i needed that $rocket $move???
nuggets
General
Posts: 1006 Joined: Fri Feb 28, 2003 2:57 am
Location: U-england-K (england in the UK) :P
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by nuggets » Sun Jun 29, 2003 4:55 pm
1st create a script_object, caulk it, and place it on top of the rocket
key: targetname
value: rocket_block
get_going:
$rocket bind $rocket_block
$rocket_block time 5
$rocket_block moveUp 1000
$rocket_block move
end
hope this helps, prob not cos it's all foreign 2 me :-/