Compiling Problems! PLZ HELP!
Moderator: Moderators
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
Yes I checked my paths and they are all set to the right spot. The lines I copied down on a few posts ago were the lines that appeared when the compiling was finished they were at the bottom of the DOS screen. I saw when looking through the lines I wrote is that it said House_To_House.bsp file was not found. So I have a feeling that the bsp stage is not making the right file into a bsp file. When I compile it seems to do nothing and I have been trying to fix this for days and I got so frusterated I had to ask for help.I am pretty sure I set up MOHAA Tools right but I am not totally positive.
<LT.STRIKER><LT.STRIKER>
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
I can't find the bad key word or file name part anymore but I found something else. At the light stage it says ======Error======
Unrecognized parameter: mohlight
then it says something like mohlight help which you can shake a CPU at....
in the vis stage it just says =====Error===== and nothing else.
The bad key word or file name thing is gone but this is here.
Unrecognized parameter: mohlight
then it says something like mohlight help which you can shake a CPU at....
in the vis stage it just says =====Error===== and nothing else.
The bad key word or file name thing is gone but this is here.
<LT.STRIKER><LT.STRIKER>
Do you have Gametype set to FreeForAll/TD in the OtherOptions? On my system, this does not work. Try compiling with Gametype SinglePlayer and move (if successful) the bsp manually into main/maps/dm.Lt. Striker wrote:C;\Program FIles\EA GAMES\MOHAA|main|maps>Copy "C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\dm\House To House.bsp" C:\PROGRA~1\MOHAA\main\maps File not found - C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\dm|HOuse To House.bsp 0 file9s0 copied.
You might also look up the builder.bat, which is created by MBuilder in the map folder and post the content here.
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
I do have my other options set to free for all/team match so I will try it with out that set there. Ok at the bsp stage it says something like ====Error===== Q3MAP Version 1.00.
then at the light stage i think it says something like ====== MOHLIGHT Version 1.48====== then it says unrecognized parameter: mohlight
Thats what it says so I have no clue whats the problem.
then at the light stage i think it says something like ====== MOHLIGHT Version 1.48====== then it says unrecognized parameter: mohlight
Thats what it says so I have no clue whats the problem.
<LT.STRIKER><LT.STRIKER>
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
- Lt. Striker
- Second Lieutenant
- Posts: 165
- Joined: Thu Jun 26, 2003 12:03 am
-
Krane
- Lieutenant General
- Posts: 782
- Joined: Sat May 31, 2003 4:18 pm
- Location: California, USA
- Contact:
Wow!! Thanks Wacko. You saved me this time.
Just a little improve:
instead of >log.txt in both BSP, VIS and LIGHT you can do:
BSP option: >logbsp.txt
VIS option: >logvis.txt
LIGHT option >loglight.txt
This way you have all 3 stages recorded in text (using only log.txt was overwriting the previous stages, giving you only the LIGHT stage on the text.)
Hey Striker, did you got how to do it? We are waiting to read your logs, Lt.
Can 1 man truly make the difference?
Just a little improve:
instead of >log.txt in both BSP, VIS and LIGHT you can do:
BSP option: >logbsp.txt
VIS option: >logvis.txt
LIGHT option >loglight.txt
This way you have all 3 stages recorded in text (using only log.txt was overwriting the previous stages, giving you only the LIGHT stage on the text.)
Hey Striker, did you got how to do it? We are waiting to read your logs, Lt.
Can 1 man truly make the difference?