Once again, another topic on doors
Moderator: Moderators
Once again, another topic on doors
I've been trying to make a door that has to be shot open, but it wont work! What do I have to do? I set the health at 100, but even after I've shot 6 rockets at it, it wont open!
- GI Morpheus
- Corporal
- Posts: 28
- Joined: Mon Jun 30, 2003 1:27 am
Did you try this?
Lefty,
Did you try making like breakable glass as in the tutorial below?
/tutorials/windows.php
Just a suggestion.
Did you try making like breakable glass as in the tutorial below?
/tutorials/windows.php
Just a suggestion.
- GI Morpheus
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"Most of these people are not ready to be unplugged..."
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"Most of these people are not ready to be unplugged..."
The easiest way to do this is to make your door a func_crate instead of a func_rotating door.
Put a trigger_use in front of it with a message something like "There's got to be a way to open this door!" so players might think to shoot it. (The trigger is only there for the message, nothing else.)
Once shot, your door will simply spawn debris for a few seconds and disappear, leaving the opening.
This is just one way (an easy way) to do it.
Kill Ya Later!
Put a trigger_use in front of it with a message something like "There's got to be a way to open this door!" so players might think to shoot it. (The trigger is only there for the message, nothing else.)
Once shot, your door will simply spawn debris for a few seconds and disappear, leaving the opening.
This is just one way (an easy way) to do it.
Kill Ya Later!
How soon we forget!
I see everyone has forgoten about my exploding door tutorial map! The doors in it will work as a normal door and break apart when shot. There are several types.
http://pages.sbcglobal.net/tltrude/Temp ... ngdoor.zip

http://pages.sbcglobal.net/tltrude/Temp ... ngdoor.zip

