Give some animations

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Alcoholic
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Post by Alcoholic »

ok i imported the allied_ranger_soldier.skd with mp44_crouch_hit_front.skc how do i add that animation to his list of animations? i want to save it as a new soldier, and i want to give him all these animations.
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mohaa_rox
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Post by mohaa_rox »

u go to the forums and ask for help.
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Alcoholic
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Post by Alcoholic »

what kind of answer is that?
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mohaa_rox
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Post by mohaa_rox »

the answer lies in my answer.......
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Alcoholic
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Post by Alcoholic »

:?:
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mohaa_rox
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Post by mohaa_rox »

Live to map, not map to live.
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Alcoholic
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Post by Alcoholic »

aww, i dont wanna spend all that time to register... :cry:
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mohaa_rox
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Post by mohaa_rox »

there's such thing as being guest
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Alcoholic
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Post by Alcoholic »

cool didnt notice that.
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bdbodger
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Post by bdbodger »

If you didn't change the animation then you don't need to save it . The animations can be used with all ai's . If you changed the model you just need to save the model I assume you used the bones and bone names from the one you copied .
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Alcoholic
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Post by Alcoholic »

the allied soldiers dont have most of the "mp44_crouch_*" animations, but all the germans do.
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mohaa_rox
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Post by mohaa_rox »

but u can make 'em do that anim :wink:
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Alcoholic
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Post by Alcoholic »

i know so how do i make it so they CAN do the animation?
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mohaa_rox
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Post by mohaa_rox »

u can

1)replace an anim
2)edit the tikis i think in the new_generic_human.tik cause a test_x will load these anims. or u can customize ur own new_generic_human, with only these few anims.
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