outdoors - set in the hills in germany, on a sunny afternoon. the axis part includes a road and the gate leading to the mine, and 3 trucks [a katyusha i made, with the rockets replaced with a skip]
upper levels - the only level still being used. made up of 1 main corridor, with winding ones connecting it to the other levels. also includes a loading bay, concrete tunnels with offices, and maintenence rooms, pipes, wires etc
lower levels - not used any more. most tunnels have collapsed into underground caves or have been closed off
underground caves - natural caves below the mine. twist everywhere, very dark, and most are full of water
its very dark and full of winding tunnels. i still get lost sometimes. heres a link to the map:
http://www.edwards124.pwp.blueyonder.co ... neBeta.zip
and heres (a lot of) screens:






















this is beta, and its got a fast vis compile, so dont post here saying how bad fps is. i get good fps, but it can get to 20 in some places. patch meshes are like detail, so some places will have low fps, but ive tried to put most meshes inside structural caulk boxes to help performance, but without a full compile those wont make much difference
post comments/bugs here or email me at
me004e4180@blueyonder.co.uk
or iownabicycle@hotmail.com



