ive got a curious question about lighting
Moderator: Moderators
-
lighting
ive got a curious question about lighting
im wondering how you light a map evenly all over without putting little lights everywhere. I dont wnat the level to be bright like a sunny day though. its going to be cloudy and a lil dark, but not night time dark.
Try this:
Press N and make sure you are in the worldspawn text. Should be the last one on the list on the top of the entity thing:
And put these values in the key/value section at the bottom:
KEY / VALUE
ambientlight / 70 70 70
Now I'm not sure how to make a dark Ambient light, but either increase or decrease the values.
Press N and make sure you are in the worldspawn text. Should be the last one on the list on the top of the entity thing:
And put these values in the key/value section at the bottom:
KEY / VALUE
ambientlight / 70 70 70
Now I'm not sure how to make a dark Ambient light, but either increase or decrease the values.
sincerely,
: )
: )
- General Death
- Moderator
- Posts: 1116
- Joined: Thu Nov 21, 2002 2:33 am
- Location: NC, USA
- Contact:
-
Sgt Stryker
- General Death
- Moderator
- Posts: 1116
- Joined: Thu Nov 21, 2002 2:33 am
- Location: NC, USA
- Contact:
You got it;) suncolor is the way to go for outdoor areas that need to be lit.So by using "suncolor" instead of "ambientlight" you can have outside areas lit up by a sunflare and other areas lit up by those little lights?
Add sundurection x x x (coord of the sun like -45 90 0....last number of set doesnt seem to work) for shadows and then dont forget to complie your map with -staticshadows in the light section to get shadows from your statics.

