problem with LOD terrain

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marderIII

problem with LOD terrain

Post by marderIII »

When I make the terrain in radiant it appears all fine, for example I made a hill and it wasnt to steep or anything when I made it... When I compiled the map and played it, there were these weird humps where my hill was supposed to be. When I walk into the humps I go through the ground.
WHAT THE #5*@ IS GOING ON???????
-MarderIII-
Balr14
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Post by Balr14 »

Set the scale in LOD terrain to 1. Otherwise you do not get an accurate view of how it will be rendered.
Coublacka
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Post by Coublacka »

when you made the map did you happen to over lap any points? did you make it detailed or structural? make sure that they arnt big and yo shouldnt have any more probs.
jv_map
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Post by jv_map »

Structural LOD terrain :?: :?
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Coublacka
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Post by Coublacka »

or maby you don't have your LOD set to 100% triangles in Radiant.
If you don't have it set this way, your terrain is not where it appears in Radiant.

To check, in the toolbar go to LOD Terrain, and look where the check mark is in the dropdown window. If it is not by 1 (100%) triangles, then click there to set it that way.
Now when you make your terrain in Radiant, that is exactly where it shows up in your map.
Hope this helps you.
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General Death
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Post by General Death »

I also like to turn shade on (shift + H...its also in the LOD terrain drop down menu) which helps show me the shadows of the hills and valleys. With it not shaded it will render whatever texture you have picked which can hide terrian features visibly in the mohr 3d window.
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