I reskinned the c47 skytrain ( static_vehicle_allied_airplane-c47 ):

And the indicrate ( static_item_indycrate ):

... to fit better into my snowcovered map obj_vemork_approach.
The problem is that the c47 looks good with this shader:
Code: Select all
static_c47winter
{
qer_editorimage textures/models/vehicles/c47winter/c47winter.tga
{
map textures/models/vehicles/c47winter/c47winter.tga
rgbGen vertex
}
}Code: Select all
indycrate_snow
{
qer_editorimage textures/models/crates/indycrate_snow.tga
{
map textures/models/crates/indycrate_snow.tga
rgbGen static
}
}
