Strange Glitch

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
User avatar
Gen Cobra
Major General
Posts: 739
Joined: Tue Jan 28, 2003 4:26 pm

Strange Glitch

Post by Gen Cobra »

Please if anyone can help me understand how to fix this you will be preventing me from throwing tis entire project out the window. Im at the end of the mod and this error will not go away no matter what i do. It's not a shader problem it a glitch.
I have tried deleting brushes even copying the whole map over into a diff file, snapping all brushes to grid 1... etc.

Image
Image
User avatar
Sonsai
Colonel
Posts: 438
Joined: Mon Feb 17, 2003 1:40 pm
Location: Wisconsin
Contact:

Post by Sonsai »

I onno, and im an amateur, but check your paths :?
Image
User avatar
Alcoholic
General
Posts: 1470
Joined: Sat May 17, 2003 5:57 am
Location: California
Contact:

Post by Alcoholic »

im guessing its something about missing texture or something?
User avatar
Gen Cobra
Major General
Posts: 739
Joined: Tue Jan 28, 2003 4:26 pm

Post by Gen Cobra »

naw has nothing to do with that. it's a weird glitch. I delete brushes and do them over and it apears again somewhere else almost like a movie projector light ray and pastes that image up on a surface. That texture on that brush in that pic is a normal mohaa texture, one of the few original textures used in this mod. I think i might have deleted the glitch. Let's hope, but I would like to know what that is.
Image
Shifty
Map Reviewer
Posts: 717
Joined: Sun Dec 15, 2002 11:53 pm
Location: UK
Contact:

Post by Shifty »

I dunno what it is m8 but it forced me to kill a map once :(
.MDT Webmaster, Mapper, Moddeler & Concept Artist
.Map Reviewer
Image
http://www.shiftys-bunker.tk Under Construction
crunch
Major
Posts: 348
Joined: Sat Jun 14, 2003 2:34 pm
Location: USA
Contact:

Post by crunch »

Split that floor up into 5 or 6 brushes, and it should solve your problem.

Kill Ya Later!
User avatar
Gen Cobra
Major General
Posts: 739
Joined: Tue Jan 28, 2003 4:26 pm

Post by Gen Cobra »

crunch wrote:Split that floor up into 5 or 6 brushes, and it should solve your problem.

Kill Ya Later!
Ya know if I wouldn't have done that by my self you have answered the problem. Thanks crunch. :lol:
Image
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

cant see the screenshot :cry:

ooops, now i can. :D

this normally is what u get when a texture is missing.
Any messages in the console?
Could u try to replace this texture with one that is displayed (like on the columns) for testing purpose?
User avatar
Sonsai
Colonel
Posts: 438
Joined: Mon Feb 17, 2003 1:40 pm
Location: Wisconsin
Contact:

Post by Sonsai »

it's been solved, he split the brushes up
Image
Post Reply