rocking chair?

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007craft
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rocking chair?

Post by 007craft »

Is there a rocking chair in the game or did any1 design one in the past that i could use in my map?

Im looking but i cant seem to find one
SlasherZ
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Post by SlasherZ »

why do you want a rocking chair?
007craft
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Post by 007craft »

lol its what im looking for thats why :D
SlasherZ
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Post by SlasherZ »

just curious
nuggets
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Post by nuggets »

easy to make from the chairs already ingame

add two "rocking" brushes to it,
add an origin to it, between the centre of the front and back legs

give them all targetnames and make them one entity

create the movement in script

main
thread chair_move
end

chair_move:
$chair time 3
$chair rotateZup 10
$chair waitmove
$chair rotateZdown 10
$chair waitmove
end
hope this helps, prob not cos it's all foreign 2 me :-/
007craft
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Post by 007craft »

wow.. thats too confusing for me. i dont understand scripts just yet. Perhaps a step by step tutorial with pictures?
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Alcoholic
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Post by Alcoholic »

ya that woudl work but what about the ai animations? chairs dont rock them selves lol.
Angex
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Post by Angex »

Alcoholic wrote:ya that woudl work but what about the ai animations

007craft wrote: i dont understand scripts just yet.
You could use bind to attach an AI charcter in a sitting position. There's an intresting discussion about this command in the scripting section if you're unfamilar with it.
007craft
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Post by 007craft »

thanks for the help every1 but i just need a stationary chair. (just as furniture). dont need it to rock or anything
Angex
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Post by Angex »

You could build one out of brushes, or check the static models.
nuggets
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Post by nuggets »

using a chair already made (such as the one in the cardgame) it already as a tag position to attach the player to
hope this helps, prob not cos it's all foreign 2 me :-/
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