I am trying to check out what i have done to my map, I have no leaks, but I get this message when i run MBuilder to make a map;
MatchToken< "{" > failed at line 14 in file scripts/crossfire.shader
then it goes on to compile then says it can not find the bsp file.
Help please!
Voltaire
Error Message and can not find bsp file
Moderator: Moderators
Error Message and can not find bsp file
Now how do you do that?
i don't know about your first problem but mine says it can't find the .bsp file all the time. the bsp file is wherever the .map file is and you need to move it to /EAGAMES/MOHAA/Main/Maps/DM or whatever type of map your map is. then run mohaa and it will appear on the maplist. load it up and your ready to go!
The match token error is a shader problem. You have a "token" with no entry.
You can do 1 of 2 things: (I suggest the first)
1) Remove all your downloaded custom .pk3's from your main folder while you are mapping/compiling. (A VERY GOOD habit to get into.)
OR
2) Open the crossfire.shader file, and find and delete the "}". (On line 14 of that particular shader.)
Kill Ya later!
You can do 1 of 2 things: (I suggest the first)
1) Remove all your downloaded custom .pk3's from your main folder while you are mapping/compiling. (A VERY GOOD habit to get into.)
OR
2) Open the crossfire.shader file, and find and delete the "}". (On line 14 of that particular shader.)
Kill Ya later!
Thank you
I did that first one you mentioned and that solved the problem, also I had the map crossfire and removed that pk3 and now it works. Although I do have trouble with the lighting of the prefabs so I decided not use prefabs and make my own, I got my map to work on a test compile. Thanks again.
Voltaire
Voltaire
Now how do you do that?