elevator

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SlasherZ
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elevator

Post by SlasherZ »

how do i make an elevator without any scripting?
Ramah Palmer
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Post by Ramah Palmer »

Search this forum m8. I know there is a topic somewhere with a link on making an elevator from a func door.
You have to make a brush on which to stand and another tall brush made from an invisible texture (like a clip or something) for how far up you want the platform to go and then select them both and give it a 'func door' by right clicking on the 2d map.
Then, with it still selected bring up your entities box by pressing 'n' and I think you have to give it this value:

angle
-1

Can't remember if there is anyhting else to do.
You could try that. But certainly, perform a search and you'll find perhaps more detailed instructions.
Mapping is just INCREDIBLY time consuming.
SlasherZ
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Post by SlasherZ »

couldn't find anything... oh well
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Sonsai
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Post by Sonsai »

maybe you have to face the fact that it needs scripting

here
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SlasherZ
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Post by SlasherZ »

sniff sniff... ok
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williewisp
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Post by williewisp »

try this one


http://www.planetmedalofhonor.com/vg/tu ... doors.html

it's the one using the door func
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tltrude
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cool idea

Post by tltrude »

Who wrote that tutorial?

If you want motor sounds, try adding these key/values to the elevadoor:

Key: sound_open_start
Value: lighthouse_run

Key: sound_close_start
Value: lighthouse_run

That sound only lasts about 2.5 seconds, so it is best to set Key: time and Value: 2.5 as well. To make the platform even with the upper floor, you may need to add key "lip" (default is 8).
Last edited by tltrude on Wed Jul 16, 2003 4:23 pm, edited 1 time in total.
Tom Trude,

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SlasherZ
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Post by SlasherZ »

thanks
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Post by Maj.Duke »

Pvt.Ballo Of MohElite Made one....Its in one of his maps...

www.mohelite.com ask in the forums there...maybe he will send you the script or tell you how to make one...
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SlasherZ
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Post by SlasherZ »

yes, i have seen that map
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tltrude
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Doors2 tutorial map

Post by tltrude »

My doors2 tutorial map now has a no-script elevator. It is in a manhole in the street. The zip includes the map file, so anyone can study the properties of it , or just copy it. The map has 31 doors, in all, and a normal scripted elevator in the house.

http://pages.sbcglobal.net/tltrude/Temp/door2.zip

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Jack Ruby
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Post by Jack Ruby »

Tom, your door map is a great idea, good job :)
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