i try to make a botmap of a usual objective map from me, but the game and the computer crashes with the botmap.
the console says (overflow):
file 'global/jv_bots/lib_bomb.scr'
^~^~^ Script Error: Bad hash code value: NIL
and winXP have an RAM problem after the game crashes.
i setup all things as you told in the tutorial at Freebrief. but my english is not so good, so i can?t understand all of chapter 8.1 and 8.2
the map have only one bomb (flak88), in front of a building. the bots have to run over the beach to the bomb. i setup the bomb (script_model) with this entries:
#campset = 1
$explosion_fx = fx/fx_flak88_explosion.tik
$explosion_sound = explode_aagun
$plantteam = allies
$targetname = bomb
$trigger_name = bomb_trigger
target = flak88_weapon
and place the bombnode in front of the trigger with this entries:
angle = 315
target = bomb
targetname = bombnode
nearly the bombnode i place a info_pathnode for the route with this entries:
#id = 1
$name = weg1
$route = weg1
$routelist = route_to_bomb
targetname = route
and behind this pathnode, i place the next info_pathnode with this entries:
#id = 2
$name = weg1
$routelist = route_to_bomb
targetname = route
i place only two pathnodes for the route, because the bots should run from the spawninggpoint to the bomb, and make his actions by the way.
nearly the flak, i place the info_pathnodes for the bombcamp with this entries:
#set = 1
targetname = bombcamp
target = >> to the s.o.
puh, i hope you understand me. here is a picture of the place


please, can you tell what is wrong.
thx
Cheech
