No Clue what is going wrong
Moderator: Moderators
-
hititonthehead
- Lance Corporal
- Posts: 14
- Joined: Fri Jul 25, 2003 6:58 pm
No Clue what is going wrong
I started making this simple room with a spawn point and a light, like the tutorial that comes with the program says to do. I complie it and there is seems nothing to be wrong with it. But when I try to run the map all it does is the area around the compas turns red and the everything starts to slow down, and when I select a team and weapon it starts giving me one of those I mouse tail looks, were you can see the previous positions. I tried adding info_allied and info_axis hoping that would work. but it didn't.
Again I followed the tutorial the way I was suppose to do. and I'm guessing that there is no tutorial problem since other people used it and had no problems. I don't know what is wrong. Its suppose to be a simple room with a spawn point and a light.
Help!
Again I followed the tutorial the way I was suppose to do. and I'm guessing that there is no tutorial problem since other people used it and had no problems. I don't know what is wrong. Its suppose to be a simple room with a spawn point and a light.
Help!
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
-
hititonthehead
- Lance Corporal
- Posts: 14
- Joined: Fri Jul 25, 2003 6:58 pm
-
hititonthehead
- Lance Corporal
- Posts: 14
- Joined: Fri Jul 25, 2003 6:58 pm
tried the two things that both of you mentioned, it doesn't work. it has the spearhead loading screen and then right at the end of loading it makes a noise and like the done noise and then shows the compas and other in games stuff and still has the loading bar like it is frozen but it is removing a little of the red and adding it back.
- HappyChappy_7000
- Warrant Officer
- Posts: 146
- Joined: Thu Jul 10, 2003 1:14 pm
- Location: Australia
- Contact:
-
hititonthehead
- Lance Corporal
- Posts: 14
- Joined: Fri Jul 25, 2003 6:58 pm
I have spearhead. I already tryied making the room bigger, but it still happens, and yes the spawns are in the room. I actually looked at the complier stuff closer, I use mbuilder, it says that info_player_start (something like that) and info_player_allie and info_player_axis leaked. Could that be the problem and if so how do I fix?
floor
Make sure the walls of your room do not overlap each other and have no cracks to the outside (void). Also place the spawn spots a little "above" the floor. Get new textures for the room brushes from "general_industrial".
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
-
hititonthehead
- Lance Corporal
- Posts: 14
- Joined: Fri Jul 25, 2003 6:58 pm
I used the pointfile and I made sure that nothing was being overlapped.
Now I get into the room and able to see the walls, I still get that mouse delay look, where you can see where the gun or whatever used to be.
And now there are defintly no more leaks, it just to get rid of the where it been looked.
Any ideas?
Now I get into the room and able to see the walls, I still get that mouse delay look, where you can see where the gun or whatever used to be.
And now there are defintly no more leaks, it just to get rid of the where it been looked.
Any ideas?
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
Video Tutorial
This site has a video tutorial on how to make a "Basic Room". http://www.carbongraphx.com/mohaa/vidtuts.html


